CS2 index
Captures price movement of top‑traded Counter‑Strike 2 skins

Scope:
High-value, high-turnover CS2 skins (e.g., Dragon Lore, Howl, top AK-47 Case Hardened patterns).
Normalization:
Adjust for float/pattern when applicable using registry metadata.
Venue coverage:
Steam-adjacent markets and reputable third-party exchanges.
Liquidity filters:
Minimum verified trade count and venue diversity.
Rebalancing cadence:
Periodic (published on the Dashboard) to reflect evolving liquidity.
Time-decayed pricing to emphasize recency.
Volume adjustment using a square-root transform to curb dominance of a single skin.
Venue diversity to reduce single-venue bias.
Data source:
CSGOSkins.gg API aggregating ~26 marketplaces (incl. Steam Community Market).
Window:
3 days of trades.
Time decay:
recent trades get higher weight via exponential decay.
Volume adjustment:
square-root transform on 3-day volume before weighting.
Index recompute: every 5 minutes;
oracle push ~every 3 seconds.
Transparency:
Dashboard shows venue mix, trade counts, outlier trims, and last update.
Contract specs (current Beta defaults)
Parameter
Value
Symbol
CS2-USDC
Quote
USDC
Margin mode
Isolated (per-position collateral)
Leverage
1×–5× (fixed)
Maintenance margin
10% of current position notional
Funding cadence
Every 8 hours (TWAP premium window)
Funding interest (8h)
0.01% per 8h; clamp ±0.05% per window
Tick size / Min order
Displayed in the UI
OI caps (per asset)
Notional: $1,000,000 (initial) • Size: 1,000,000,000 base units (with szDecimals=2 → 10,000,000 units effective)
Price rails
Daily limit ±10× start-of-day • Per-update mark bound ±1% / ~3s • OI-adjusted bound (no jump that would push OI > 10× cap)
Last updated